Detachment Rules
At the start of the battle, select which augmentations are active for **HERETIC ASTARTES INFANTRY** models (excluding **DAMNED** models) from your army until the end of the battle. To do so, either select one from the list below, or randomly determine two by rolling two D6. If **FABIUS BILE** is your **WARLORD**, when randomly determining your augmentations, you can re‑roll one or both of the dice. Duplicated augmentations have no additional effect.
**1 - Cholinergic Accelerants**: Add 1 to the Attacks characteristic of melee weapons equipped by this model.
**2 - Hyperadrenal Infusion**: Add 2" to the Move characteristic of this model.
**3 - Paraneural Reactions**: Improve the Weapon Skill characteristic of melee weapons equipped by this model by 1.
**4 - Supracutaneous Chitination**: Improve the Toughness characteristic of this model by 1.
**5 - Macrotensile Sinews**: Add 1 to the Strength characteristic of melee weapons equipped by this model.
**6 - Ophthalmic Enhancement**: Improve the Ballistic Skill characteristic of ranged weapons equipped by this model by 1.